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From the Heartland to the App Store
My story begins in the cornfields of Iowa where early mornings and long chores taught me two things...
Danny Stokes
Sep 302 min read
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Designing for 5-Minute Play Sessions: Casual Game UX in a Busy World
Casual mobile games like Solitaire Time Warp need to deliver joy in short bursts. Here's how we built our UX for players with just 5 minutes to spare.

Sarah Stokes
Jun 182 min read
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From Cards to Code: Building My First Mobile Solitaire Game (With More Than a Little Help From an Expert)
I brought my own voice, vision, and love for the player experience. My husband brought deep technical knowledge, battle-tested wisdom, and t

Sarah Stokes
Mar 283 min read
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